Firstly, the browsing experience is quicker at nighttime. Teens choose to play online games at night mainly for two reasons. As of December last year, around 23.4 percent of them was aged under 19. If the 'no gaming after midnight' rule comes into effect, it could make a slight dent in gaming companies' revenue as after midnight can be a busy time, and some of players would be teenagers.Īccording to the China Internet Network Information Centre, the total number of Internet users in China has reached 750 million, the highest in the world. It's crucial to deal with the growing problem of internet addiction in youngsters, as well as keep teenagers safe online from cyber-bullying and crime. However, with such power comes great responsibility. The internet is an incredibly powerful tool which has revolutionized the way young people learn and stay in touch with each other. If the regulations are adopted, under-18s would be banned from playing online games between midnight and 8 am. The Cyberspace Administration of China last month released a full-report and draft regulations to grapple with the problem of youth internet addiction. A child is playing online game during the 9th China Digital Entertainment Expo & Conference, also known as ChinaJoy 2011, in Shanghai New International Expo Center, China, July 28, 2011.